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Tournament - Whole - Mobile_1.webm

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Tournamet - Whole - Desktop_1.webm

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Industry: Cloud Gaming

Roles: UX/UI Designer


Customer type: B2C


Region: Dubai, UAE


Challenge: Making Competitive Gaming More Accessible

Deliverables:

What is Arium?

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Tizer ( have a good ending to use for intro).mp4

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Gamers loved competing but found tournament systems confusing and hard to use. Our goal was to create a simple and easy-to-use experience for everyone involved.

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Understanding the Problem

listen to stakeholder helped define our goals

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We first gathered input from stakeholders to understand business goals and player needs.

This helped us define key features and constraints.

Planning with a Clear Process Helped Us Stay on Track